One of our hard-working creators who's stuff is 1st Class all the way.
NIKER's KMS: K-I-C-K Mod Switcher[]
Try it you'll like it !
I've just recently come to NIKER's KMS.
And only because I'm looking at a pre-release of Niker's latest work on his Become Prey A.I. (KMS version) - which is a topic for a later discussion.
KMS is what I want to touch on here.
Now I've had a long history with WZS that goes back to it's birth in an IRC chat in May '99.
I've never used anything else & think Troman's development work over the years has been outstanding. That's like 5+ years & indicative of the dedication of some of our members in creating WZ stuff.
I'll continue to use WZS, no doubt.
But now, I'll also use KMS & am glad to have finally been open to trying it out.
It's a different approach to handling WZ Mod .wdgs that has much to recommend it.
NIKER has also addressed some of the issues with the orginal v.1.11 Patch.
His version is called Pure v.1.11 & he has made KMS such that you can run this patch ver. along with his BP A.I. which altogether makes for some great skirmish gaming.
NIKER has thought-out KMS really well & running it. Going back & forth with WZS is easy & painless.
Having both WZS & KMS is the way to go.
There are other neat features to KMS..... But you can discover that for yourself by d/l & installing... You'll be glad you did.
Hop on over to NIKER'S & get yourself some very kwel WZ toys.